How long does it take to develop a VR training simulator?
Answer
The terms of development depend on the number of scenarios, the level of visual fidelity, and the required integrations. A typical VR training simulator project takes from three to nine months. Pilot or MVP versions can be delivered in shorter timelines.
Which VR headsets does Chudovo build for?
Answer
Chudovo develops for the headsets on which the client’s training program already runs, including Meta Quest, HTC Vive, Pico, and Apple Vision Pro. We also provide advice on headset selection for clients who have not yet committed to a platform.
Can VR training data be integrated with our existing LMS?
Answer
Yes. Chudovo builds VR simulators using SCORM, xAPI, and direct API integration with the client's LMS. Such an approach allows the training data to appear in the same dashboards as the rest of the training program.
Do you build multiplayer VR training simulators?
Answer
Yes. We build multiplayer VR simulators to let several trainees train simultaneously and in different roles in coordinated scenarios, such as emergency response, surgical teams, or industrial crew operations. We use Photon, Mirror, and Normcore to build the multiplayer versions.
How much do VR training simulators cost?
Answer
The cost of VR training simulator development depends on the complexity of scenarios, the level of visual detail, headset versions supported, integration needs, and other parameters. Most enterprise VR training projects start in the range of $20,000 to $50,000+ for a focused training application.
What is enterprise VR training, and how is it different from consumer VR?
Answer
Enterprise VR training is VR software built for organizations that need to train employees against specific business outcomes, with documentation, security, and integration requirements that consumer VR applications do not have. Chudovo builds for the procurement, audit, and rollout cycles that enterprise VR training programs go through.
Do you support integration with real equipment or sensors?
Answer
Yes. Chudovo develops VR simulators with the possibility of integration with real equipment and sensors such as haptic gloves, motion platforms, real instrument panels, etc. This is a standard for training in aviation, medical, heavy equipment, etc.
Do you provide content updates after launch?
Answer
Yes. Chudovo offers ongoing support of VR simulators and includes development of new scenarios, updates of headset compatibility, changes according to the client’s training program development, etc.
What if my team has no VR training experience?
Answer
Chudovo runs pilot projects to help organizations validate VR training on a specific use case before launching a full program. The pilot also provides the basis for the business case to scale VR training across the organization.